Ecosyste.ms: Repos

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GitHub / EpicGames 10 repositories

EpicGames/EOS-Getting-Started

Language: C# - Size: 308 MB - Last synced: 7 days ago - Pushed: 7 days ago - Stars: 92 - Forks: 62

EpicGames/SPIRV-Tools Fork of KhronosGroup/SPIRV-Tools

Language: C++ - Size: 24 MB - Last synced: 6 days ago - Pushed: 6 days ago - Stars: 63 - Forks: 41

EpicGames/Signup

Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

Size: 1.95 KB - Last synced: 25 days ago - Pushed: 3 months ago - Stars: 3,114 - Forks: 2,737

EpicGames/PixelStreamingInfrastructure 📦

Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

Language: TypeScript - Size: 23.5 MB - Last synced: about 1 month ago - Pushed: 3 months ago - Stars: 524 - Forks: 262

EpicGames/DirectXShaderCompiler Fork of microsoft/DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

Language: C++ - Size: 64.7 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 170 - Forks: 87

EpicGames/ShaderConductor Fork of microsoft/ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

Language: C++ - Size: 269 KB - Last synced: 3 months ago - Pushed: almost 2 years ago - Stars: 105 - Forks: 64

EpicGames/.github

Size: 0 Bytes - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 0 - Forks: 0

EpicGames/deadline

Language: Python - Size: 647 KB - Last synced: 3 months ago - Pushed: 5 months ago - Stars: 5 - Forks: 1

EpicGames/SPIRV-Cross Fork of KhronosGroup/SPIRV-Cross

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

Language: GLSL - Size: 15.2 MB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 62 - Forks: 38

EpicGames/ThirdParty

Modifications to third party software used by UE4

Language: C - Size: 5.05 MB - Last synced: 7 months ago - Pushed: over 1 year ago - Stars: 328 - Forks: 279

EpicGames/MetaHuman-DNA-Calibration

Language: Mathematica - Size: 455 MB - Last synced: 7 months ago - Pushed: 8 months ago - Stars: 298 - Forks: 78

EpicGames/include-what-you-use Fork of include-what-you-use/include-what-you-use

A tool for use with clang to analyze #includes in C and C++ source files

Size: 3.6 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 4 - Forks: 1

EpicGames/SPIRV-Reflect Fork of KhronosGroup/SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

Language: C - Size: 897 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 14 - Forks: 14