GitHub / GameHackingAcademy 4 Repositories
GameHackingAcademy/DLL_Injector
DLL injector that uses LoadLibrary to inject a DLL into another process.
Language: C++ - Size: 14.6 KB - Last synced at: 12 months ago - Pushed at: over 3 years ago - Stars: 30 - Forks: 8

GameHackingAcademy/gamehackingacademy.github.io
Language: CSS - Size: 136 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 9 - Forks: 3

GameHackingAcademy/Flare_FarmingBot
A hack for Flare version 1.12 that will automatically move the player towards the nearest enemy and then attack until the enemy is dead.
Language: C++ - Size: 9.77 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

GameHackingAcademy/vmsetup
Size: 7.81 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

GameHackingAcademy/AssaultCube_ESP
An ESP for Assault Cube 1.2.0.2 that displays information about enemy players above their heads.
Language: C++ - Size: 15.6 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 1

GameHackingAcademy/AssaultCube_Triggerbot
A triggerbot for Assault Cube 1.2.0.2 that fires the player's weapon whenever the crosshair goes over another player
Language: C++ - Size: 5.48 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

GameHackingAcademy/MemoryScanner
A memory scanner for Wesnoth that allows you to search, filter, and edit memory inside the process.
Language: C++ - Size: 11.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 12 - Forks: 4

GameHackingAcademy/Wesnoth_CodeCaveDLL
A DLL that redirects the Terrain Description function in Wesnoth 1.14.9 to a custom function that sets the player's gold to 888.
Language: C++ - Size: 16.6 KB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 5 - Forks: 1

GameHackingAcademy/Disassembler
A limited disassembler that will search for a running Wesnoth process and then disassemble 0x50 bytes starting at 0x7ccd91.
Language: C++ - Size: 11.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 2

GameHackingAcademy/Call_Logger
A modified Windows debugger that logs all call instructions executed by a process.
Language: C++ - Size: 14.6 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 13 - Forks: 7

GameHackingAcademy/PatternScanner
A pattern scanner that will search a running Wesnoth process for the bytes 0x29 42 04.
Language: C++ - Size: 13.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 7 - Forks: 2

GameHackingAcademy/AssaultCube_Multihack
A multihack for Assault Cube
Language: C++ - Size: 66.4 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

GameHackingAcademy/AssaultCube_Aimbot
An aimbot for Assault Cube 1.2.0.2 that automatically aims at enemy players.
Language: C++ - Size: 15.6 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 2

GameHackingAcademy/UrbanTerror_OpenGLChams
A chams hack for Urban Terror 4.3.4 that both reveals entities through walls and changes these models to a bright red color.
Language: C++ - Size: 12.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

GameHackingAcademy/UrbanTerror_MemoryWallhack
A wallhack for Urban Terror 4.3.4 that reveals entities through walls by disabling depth testing.
Language: C++ - Size: 13.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 1

GameHackingAcademy/Wesnoth_Proxy
An example proxy for Wesnoth 1.14.9 that allows interception and modification of traffic from a Wesnoth game client to a Wesnoth server.
Language: C++ - Size: 10.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 1

GameHackingAcademy/UrbanTerror_OpenGLWallhack
A wallhack for Urban Terror 4.3.4 that reveals entities through walls by hooking the game's OpenGL function glDrawElements and disabling depth testing for OpenGL.
Language: C++ - Size: 19.5 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 1

GameHackingAcademy/Debugger
An example of a Windows debugger that will attach to a running Assault Cube 1.2.0.2 process, change a specific instruction to an int 3 instruction (0xCC), and then restore the original instruction when the breakpoint is hit.
Language: C++ - Size: 11.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

GameHackingAcademy/Wesnoth_ExternalGoldHack
An external memory hack for Wesnoth 1.14.9 that modifies the player's gold.
Language: C++ - Size: 10.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 1

GameHackingAcademy/Wesnoth_MultiplayerBot
An example client that will connect to a local Wesnoth 1.14.9 server with the username FFFAAAKKKEEE.
Language: C++ - Size: 11.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

GameHackingAcademy/Wesnoth_Stathack
A stathack for Wesnoth 1.14.9 that displays the second player's gold whenever the Terrain Description box is shown.
Language: C++ - Size: 10.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 1

GameHackingAcademy/Wesnoth_Maphack
A map hack for Wesnoth 1.14.9 that reveals the entire map by removing in-game fog-of-war.
Language: C++ - Size: 9.77 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

GameHackingAcademy/Wesnoth_InternalGoldHack
An internal memory hack for Wesnoth 1.14.9 that modifies the player's gold.
Language: C++ - Size: 10.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 1

GameHackingAcademy/Wesnoth_ChatBot
An example chatbot that will connect to a local Wesnoth 1.14.9 server with the username ChatBot and respond to the \wave command.
Language: C++ - Size: 12.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

GameHackingAcademy/AssaultCube_NoRecoil
A hack for Assault Cube 1.2.0.2 that removes all recoil when firing a weapon.
Language: C++ - Size: 8.79 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

GameHackingAcademy/Wyrmsun_Macrobot
A hack for Wyrmsun version 5.0.1 that will automatically create worker units out of the currently selected structure when a player's gold is over 3000.
Language: C++ - Size: 9.77 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0
