An open API service providing repository metadata for many open source software ecosystems.

GitHub / LoronsoDev 1 Repository

A game-development enthusiast with much love for graphics development

LoronsoDev/Visub Fork of m1guelpf/auto-subtitle

Automatically generate and overlay subtitles for any video.

Language: TypeScript - Size: 159 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

LoronsoDev/crawler

Language: Go - Size: 5.86 KB - Last synced at: 4 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

LoronsoDev/Chirpy

Language: Go - Size: 9.37 MB - Last synced at: 6 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

LoronsoDev/webflyx

Size: 4.88 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

LoronsoDev/interactive-portfolio

Language: JavaScript - Size: 56.5 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

LoronsoDev/Above

Above Engine - an OpenGL 2D engine with useful tooling and architecture

Language: C++ - Size: 15.9 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

LoronsoDev/yaml-cpp Fork of jbeder/yaml-cpp

A YAML parser and emitter in C++. This fork adds support for Premake.

Language: C++ - Size: 4.11 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

LoronsoDev/CUDA_Raytracer

Follows "Raytracing in one weekend" book and implements it in CUDA (GPU)

Language: C++ - Size: 857 KB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

LoronsoDev/GraphicsEngineOpenGL

Language: C++ - Size: 108 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

LoronsoDev/LoronsoDev.github.io

My portfolio

Language: HTML - Size: 169 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 2 - Forks: 0

LoronsoDev/VR_PICO4_TEST_UNITY

Language: C++ - Size: 992 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

LoronsoDev/BattleRoyalePRAV

This is an exercise simulating a Battle Royale for a master's degree project. Uses <tabulate> as an open source library for rendering pretty stuff on console. Can be used as a resource for architecture or use of tabulate.

Language: C++ - Size: 13.4 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

LoronsoDev/Above_imgui Fork of ocornut/imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language: C++ - Size: 85.4 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

LoronsoDev/OpenGL-Samples

Just a few samples I made to practise OpenGL implementations and HLSL

Language: C++ - Size: 1.19 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

LoronsoDev/basics-hexagon

Super Hexagon clone for Android Studio

Language: C++ - Size: 954 KB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

LoronsoDev/Starfox-Rail

An Starfox clone prototype made with Unity

Language: C# - Size: 816 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

LoronsoDev/GameEngine2

Second version of my yet-unnamed game engine. Can support 3D and 2D. Implements Bullet Physics for 3D and Box2D for 2D development. This engine is highly commented and valuable as a learning tool. It is not being worked on.

Language: C++ - Size: 23 MB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

LoronsoDev/CPU_RayTracing

A basic C++ CPU Ray Tracer based on Gabriel Gambetta's (@ggambetta) book "Computer Graphics from Scratch". Uses SDL for multi-platform windows and tools, GLM for mathematics.

Language: C - Size: 72.9 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

LoronsoDev/3D-CPU-Rendering

A basic 3D model visualization system that implements a hierarchy system for each model transformation, lighting and sutherland-hodgman polygon clipping algorithm. Everything is documented, can be used as a resource for learning.

Language: C++ - Size: 75.2 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

LoronsoDev/Lorenzo0852

Config files for my GitHub profile.

Size: 0 Bytes - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0