GitHub / ZeusYang 2 Repositories
Enjoy computer graphics.
ZeusYang/FluidEngine
Offline fluid simulation solver adopted from https://github.com/doyubkim/fluid-engine-dev.
Language: C++ - Size: 16.3 MB - Last synced at: 10 months ago - Pushed at: almost 6 years ago - Stars: 70 - Forks: 9

ZeusYang/CDN-for-yangwc.com
jsDeliver CDN for https://yangwc.com.
Size: 595 MB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

ZeusYang/PhysicallyBasedRenderer
Physically Based Rendering
Language: C++ - Size: 391 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 27 - Forks: 3

ZeusYang/NBodySimulation
N-body simulation based on CUDA.
Language: C++ - Size: 25.1 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 1

ZeusYang/AILearning
Just a reposity for my personal course project.
Language: C++ - Size: 101 MB - Last synced at: over 1 year ago - Pushed at: about 7 years ago - Stars: 11 - Forks: 12

ZeusYang/PositionBasedFluid
Language: C++ - Size: 302 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 39 - Forks: 13

ZeusYang/ZeusYang
Size: 3.91 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 1

ZeusYang/ZeusYang.github.io
Website files for https://yangwc.com/.
Language: HTML - Size: 12.2 MB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 1

ZeusYang/Aurora
An offline ray tracing-based renderer for fun
Language: C++ - Size: 7.67 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 58 - Forks: 3

ZeusYang/Atmosphere
Atmosphere rendering based on precomputed table.
Language: C++ - Size: 37.8 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 31 - Forks: 5

ZeusYang/2DGame
Some traditional 2D games and AI algorithm using OpenGL3.3+.
Language: C++ - Size: 114 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 39 - Forks: 17

ZeusYang/SnowParticle
Language: C - Size: 7.35 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 5 - Forks: 4

ZeusYang/PositionBasedFluid_CUDA
Position Based Fluid Simulation Using CUDA.
Language: C++ - Size: 44.6 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 14 - Forks: 2

ZeusYang/Shaderpad--plusplus
A glsl editor. Qt
Language: C++ - Size: 66.6 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 36 - Forks: 12

ZeusYang/2DRayMarchingRenderer
A 2D rendering program based on ray marching and signed distance field.
Language: C++ - Size: 21.9 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 1 - Forks: 0

ZeusYang/TinySoftRenderer
A tiny soft-renderer built from scratch using C++ 11
Language: C++ - Size: 63 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 163 - Forks: 26

ZeusYang/ComputerGraph-Course-Project
A final project for computer graph course using OpenGL3.3+. C++
Language: C - Size: 66.3 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 0

ZeusYang/fun-with-graphics Fork of sylerdsf/fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 33 - Forks: 5

ZeusYang/FountainParticle
Fountain particle effect. c++. OpenGL3.3+. Transform feedback. It's mainly based on GPU instead of CPU.
Language: C - Size: 12.7 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 7 - Forks: 2

ZeusYang/FlameParticle
Flame particle using OpenGL3.3+. It's mainly based on GPU instead of CPU.
Language: C - Size: 7.68 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 1

ZeusYang/grammars-v4 Fork of antlr/grammars-v4
Grammars written for ANTLR v4; expectation that the grammars are free of actions.
Size: 36.3 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

ZeusYang/Easy3D Fork of LiangliangNan/Easy3D
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data (i.e., meshes, point clouds).
Size: 189 MB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 1

ZeusYang/ETEngine Fork of Illation/ETEngine
A merge between my planet framework and open gl graphics framework that will develop into a space sim focused game engine
Size: 494 MB - Last synced at: over 1 year ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0
