An open API service providing repository metadata for many open source software ecosystems.

GitHub / gamedev-resources 3 Repositories

Repository of projects for tutorials that can be found on gamedev-resources.com

gamedev-resources/animate-runtime-progress-bars-UI-Toolkit

Learn techniques for creating and animating progress bars using UI Toolkit and DOTween

Language: C# - Size: 99.7 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 4

gamedev-resources/get-started-with-behavior-trees

Gain fundamental knowledge of how a behavior tree works and will have created foundational nodes that can be reused in all your future projects.

Language: C# - Size: 1.06 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

gamedev-resources/ui-toolkit-spatial-inventory-pt2

Part 2 of the Create a Grid-based system with UI Toolkit.

Language: C# - Size: 37.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 19 - Forks: 3

gamedev-resources/create-a-runtime-inventory-with-UI-Toolkit

Learn the basics of Unity’s new UI system, called UI Toolkit, by creating an in-game inventory system where your player can drag and drop items to move them around

Language: C# - Size: 549 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 15 - Forks: 7

gamedev-resources/ui-toolkit-style-transitions

in progress

Language: C# - Size: 3.29 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 4

gamedev-resources/ui-toolkit-spatial-inventory-pt1

Create an inventory that requires the player to sort by item size.

Size: 86.9 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 1

gamedev-resources/implementing-touch-with-the-new-input-system

Learn about the enhanced touch API in Unity (New Input System)

Language: C# - Size: 2.16 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 12 - Forks: 4

gamedev-resources/create-a-map-system-with-ui-toolkit

Create a regular and mini map using UI Toolkit

Language: C# - Size: 25 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

gamedev-resources/ui-toolkit-custom-editor-fundamentals

Learn the fundamentals of creating a custom editor tool, including what scriptable objects are and how to create, delete and bind to one. You will also learn about ListView and the Object Picker.

Language: C# - Size: 13.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 11 - Forks: 5

gamedev-resources/store-player-data-cloud

Read, write, and validate player data using Unity Gaming Service's Cloud Code and Cloud Save products.

Language: C# - Size: 6.77 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 0

gamedev-resources/point-to-click-with-new-input-system

Use the new input system to move a single character around the scene, having them dodge obstacles and alternate between walking and running.

Language: C# - Size: 23.6 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 0

gamedev-resources/stream-content-remote-catalog-addressables

Learn how to read from a remote catalog hosted on Unity’s Cloud Content Delivery

Language: C# - Size: 1.79 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

gamedev-resources/create-healthbar-ui-toolkit

Create a health bar that hovers over the player and enemies using UI Toolkit

Language: C# - Size: 74.3 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

gamedev-resources/create-a-compass-with-ugui

Create a general compass that has an overlay of gathering objectives for the player to complete

Language: C# - Size: 1.62 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 2

gamedev-resources/listen-for-Input-System-events-via-CSharp

Learn how to listen for Input System Action callbacks via C#

Language: C# - Size: 746 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

gamedev-resources/dynamically-load-with-addressables

Get an overview of what the Addressable system is, the benefits in using it, and how to dynamically load/unload an addressable.

Language: C# - Size: 51.5 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 4

gamedev-resources/select-multiple-objects-based-on-center-of-collider

Learn how to create an RTS/RPG "drag-to-select multiple characters" game mechanic without using raycasts to detect collisions.

Language: C# - Size: 965 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

gamedev-resources/Template

A template repository that should be cloned to make new tutorials

Size: 6.84 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

gamedev-resources/challenge-review-extend-selection-logic

Solves the challenge issued at the end of the "How to select multiple objects based on the center of a collider"

Language: C# - Size: 759 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

gamedev-resources/getting-started-with-Unity

Learn the basics of the Unity engine

Language: ShaderLab - Size: 2.15 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

gamedev-resources/configurable-camera-with-the-new-Input-System

Build a configurable camera that handles moving, zooming and rotating

Language: C# - Size: 40.9 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0