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GitHub / Cyanilux / BakeShader

Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Cyanilux%2FBakeShader

Stars: 144
Forks: 10
Open Issues: 0

License: mit
Language: C#
Repo Size: 29.3 KB
Dependencies: 0

Created: almost 2 years ago
Updated: 3 months ago
Last pushed: 3 months ago
Last synced: 3 months ago

Topics: baking, blit, shaders, texture-baking, unity, uv

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