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GitHub / Cyanilux / BakeShader
Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Cyanilux%2FBakeShader
Stars: 144
Forks: 10
Open Issues: 0
License: mit
Language: C#
Repo Size: 29.3 KB
Dependencies:
0
Created: almost 2 years ago
Updated: 3 months ago
Last pushed: 3 months ago
Last synced: 3 months ago
Topics: baking, blit, shaders, texture-baking, unity, uv
Files
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Readme
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Dependencies
package.json
npm