GitHub / Delt06 / unity-pcf-poisson
PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.
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PURL: pkg:github/Delt06/unity-pcf-poisson
Stars: 4
Forks: 0
Open issues: 0
License: None
Language: ShaderLab
Size: 363 KB
Dependencies parsed at: Pending
Created at: almost 3 years ago
Updated at: over 2 years ago
Pushed at: over 2 years ago
Last synced at: over 2 years ago
Topics: pcf, poisson-sampling, shaders, shadows, unity, universal-render-pipeline, urp