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GitHub / Delt06 / unity-pcf-poisson

PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Delt06%2Funity-pcf-poisson
PURL: pkg:github/Delt06/unity-pcf-poisson

Stars: 4
Forks: 0
Open issues: 0

License: None
Language: ShaderLab
Size: 363 KB
Dependencies parsed at: Pending

Created at: almost 3 years ago
Updated at: over 2 years ago
Pushed at: over 2 years ago
Last synced at: over 2 years ago

Topics: pcf, poisson-sampling, shaders, shadows, unity, universal-render-pipeline, urp

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