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GitHub / Extrys / UnityCollisionComputer

Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Extrys%2FUnityCollisionComputer

Stars: 5
Forks: 0
Open issues: 0

License: None
Language: C#
Size: 46.9 KB
Dependencies parsed at: Pending

Created at: 9 months ago
Updated at: 8 months ago
Pushed at: 8 months ago
Last synced at: 15 days ago

Commit Stats

Commits: 16
Authors: 1
Mean commits per author: 16.0
Development Distribution Score: 0.0
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/Extrys/UnityCollisionComputer

Topics: data-oriented-technology-stack, dots, jobs, optimization, performance, physical-computing, physics, unity, unity-package, unity3d, unity3d-plugin

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