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GitHub / InteractiveComputerGraphics / splashsurf
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/InteractiveComputerGraphics%2Fsplashsurf
Stars: 87
Forks: 16
Open Issues: 7
License: mit
Language: Rust
Repo Size: 20.7 MB
Dependencies:
222
Created: about 4 years ago
Updated: about 1 month ago
Last pushed: 2 months ago
Last synced: 30 days ago
Commit Stats
Commits: 562
Authors: 7
Mean commits per author: 80.29
Development Distribution Score: 0.119
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/InteractiveComputerGraphics/splashsurf
Topics: fluid-dynamics, fluid-simulation, fluids, particles, rust, smoothed-particle-hydrodynamics, sph, sph-fluids, surface-mesh, surface-reconstruction
Files
Dependencies
- anyhow 1.0
- arrayvec 0.7
- bitflags ^1.3.1
- bytemuck 1.9
- bytemuck_derive 1.1
- dashmap 5.2.0
- flate2 1.0
- fxhash 0.2
- itertools 0.10
- lazy_static 1.4
- log 0.4
- nalgebra 0.31
- nom 7.1
- num 0.4
- numeric_literals 0.2
- parking_lot 0.12
- ply-rs 0.1.3
- rayon 1.5
- rstar 0.9
- serde_json 1.0
- smallvec 1.8
- thiserror 1.0
- thread_local 1.1.4
- vtkio 0.6
- actions/checkout v3 composite