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GitHub / MinaPecheux / UnityTutorials-BehaviourTrees

The code for a short tutorial on how to create a simple guard AI using behaviour trees in Unity/C# (in text or video format)!

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MinaPecheux%2FUnityTutorials-BehaviourTrees
PURL: pkg:github/MinaPecheux/UnityTutorials-BehaviourTrees

Stars: 99
Forks: 16
Open issues: 0

License: mit
Language: C#
Size: 24.1 MB
Dependencies parsed at: Pending

Created at: over 3 years ago
Updated at: 3 months ago
Pushed at: over 3 years ago
Last synced at: 3 months ago

Topics: ai, behavior, behavior-tree, csharp, fsm, pattern, state-machine, system, unity, unity3d

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