GitHub / Mobiletainment / Configurable-Shaders-in-Unity3D
This project demonstrates on-the-fly configurable shaders in the free version of Unity3D 4.0, so no pro license needed!
Stars: 4
Forks: 1
Open issues: 0
License: None
Language: C
Size: 72.6 MB
Dependencies parsed at: Pending
Created at: over 11 years ago
Updated at: about 7 years ago
Pushed at: over 11 years ago
Last synced at: about 2 years ago
Topics: configurable-shaders, displacement-map, shaders, shadow-mapping, unity3d
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