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GitHub / NIR3X / Cube-Auto-UV-Unity

Cube Auto UV - Automatically adjust UV coordinates for stretched cube meshes

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/NIR3X%2FCube-Auto-UV-Unity
PURL: pkg:github/NIR3X/Cube-Auto-UV-Unity

Stars: 1
Forks: 0
Open issues: 0

License: agpl-3.0
Language: C#
Size: 19.5 KB
Dependencies parsed at: Pending

Created at: over 1 year ago
Updated at: 9 months ago
Pushed at: over 1 year ago
Last synced at: about 2 months ago

Topics: 3d-modeling, c-sharp, cube-meshes, game-development, gamedev-tools, mesh-scripting, seamless-textures, texture-mapping, texture-repeating, unity, unity-3d, unity-engine, uv-coordinates, uv-mapping

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