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GitHub / RichardSqd / VisualEngine

A multithreaded renderer based on DirectX 12, this project explores various rendering techniques and incorporates experimental features. It supports glTF 2.0, allowing seamless integration of glTF assets into the rendering pipeline.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RichardSqd%2FVisualEngine
PURL: pkg:github/RichardSqd/VisualEngine

Stars: 1
Forks: 0
Open issues: 1

License: None
Language: C++
Size: 42 MB
Dependencies parsed at: Pending

Created at: over 3 years ago
Updated at: about 2 years ago
Pushed at: almost 2 years ago
Last synced at: almost 2 years ago

Topics: 3d, brdf, directx12, gltf2-loader, gpu, graphics-engine, hdr, hdri-map, pbr-shading, real-time

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