GitHub / RichardSqd / VisualEngine
A multithreaded renderer based on DirectX 12, this project explores various rendering techniques and incorporates experimental features. It supports glTF 2.0, allowing seamless integration of glTF assets into the rendering pipeline.
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RichardSqd%2FVisualEngine
PURL: pkg:github/RichardSqd/VisualEngine
Stars: 1
Forks: 0
Open issues: 1
License: None
Language: C++
Size: 42 MB
Dependencies parsed at: Pending
Created at: over 3 years ago
Updated at: about 2 years ago
Pushed at: almost 2 years ago
Last synced at: almost 2 years ago
Topics: 3d, brdf, directx12, gltf2-loader, gpu, graphics-engine, hdr, hdri-map, pbr-shading, real-time