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Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

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Repository Details
  • Stars 2,297
  • Forks 460
  • Open issues 70
  • License other
  • Language C#
  • Size 158 MB
  • Created at about 8 years ago
  • Updated at 4 days ago
  • Pushed at 4 days ago
  • Last synced at 3 days ago
  • Dependencies parsed at Pending
Commit Stats