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GitHub / WorldBuilder / WorldBuilder.js
A DnD-esque server/client hackable game engine with a Grandia 2-like battle system
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/WorldBuilder%2FWorldBuilder.js
Stars: 5
Forks: 4
Open Issues: 0
License: None
Language: TypeScript
Repo Size: 569 KB
Dependencies:
679
Created: about 7 years ago
Updated: over 3 years ago
Last pushed: over 6 years ago
Last synced: about 1 year ago
Files
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Readme
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Dependencies
package.json
npm
- nodemon ^1.12.5 development
- @most/multicast ^1.2.5
- @types/deep-diff 0.0.30
- @types/express ^4.0.35
- @types/mithril github:spacejack/mithril.d.ts
- @types/ndarray ^1.0.5
- @types/node ^7.0.12
- @types/socket.io ^1.4.31
- @types/socket.io-client ^1.4.32
- @types/web-animations-js ^2.2.5
- babel-preset-es2015 ^6.24.1
- babelify ^7.3.0
- bresenham-line ^2.0.0
- browserify-middleware ^7.1.0
- deep-diff ^0.3.4
- express ^4.15.2
- json2toml ^1.0.6
- l1-path-finder ^1.0.0
- mithril ^1.1.6
- most ^1.2.2
- mouse-event-offset ^3.0.2
- ndarray ^1.0.18
- ndarray-show ^2.0.0
- ndarray-warp ^1.0.1
- node-pathfinding ^0.2.6
- runtypes ^0.13.1
- socket.io ^1.7.4
- socket.io-client ^1.7.4
- toml ^2.3.2
- ts-node ^3.3.0
- tsify ^3.0.1
- typescript ^2.6.2
- zeros ^1.0.0