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GitHub / aismann / Cocos2DX-ParticleSystemOpacity

A Cocos2DX project demonstrating a method of setting a global opacity on a particle system. The particle system is first rendered to a texture which is then used on another sprite node. The opacity can be set on this sprite node modifying the entire particle systems opacity without modifying the particle systems overall appearance.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/aismann%2FCocos2DX-ParticleSystemOpacity
PURL: pkg:github/aismann/Cocos2DX-ParticleSystemOpacity

Fork of 71squared/Cocos2DX-ParticleSystemOpacity
Stars: 0
Forks: 0
Open issues: 0

License: mit
Language:
Size: 65.3 MB
Dependencies parsed at: Pending

Created at: over 2 years ago
Updated at: over 2 years ago
Pushed at: almost 11 years ago
Last synced at: over 2 years ago

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