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GitHub / ammarsufyan / Procedural-2D-Dungeon-Unity

Using random walk and binary space partitioning to create a 2D procedural dungeon in Unity

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ammarsufyan%2FProcedural-2D-Dungeon-Unity
PURL: pkg:github/ammarsufyan/Procedural-2D-Dungeon-Unity

Stars: 8
Forks: 1
Open issues: 0

License: None
Language: C#
Size: 515 KB
Dependencies parsed at: Pending

Created at: over 3 years ago
Updated at: 7 months ago
Pushed at: 7 months ago
Last synced at: 7 months ago

Topics: binary-space-partitioning, csharp, procedural-programming, random-walk, unity

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