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GitHub / blitzcode / ray-marching-distance-fields
Haskell and GLSL program containing my distance field / ray marching related experiments
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/blitzcode%2Fray-marching-distance-fields
Stars: 34
Forks: 2
Open Issues: 1
License: mit
Language: Haskell
Repo Size: 845 KB
Dependencies:
24
Created: over 9 years ago
Updated: about 1 year ago
Last pushed: about 8 years ago
Last synced: about 1 year ago
Topics: distance-field, glsl, haskell, mandelbulb, ray-marching
Files
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Readme
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Dependencies
rmdf.cabal
hackage
- GLFW-b *
- JuicyPixels >=3.1.7
- OpenGL >=2.9.2.0
- OpenGLRaw >=3.0.0.0
- ansi-terminal *
- async *
- base >=4.7 && <5
- bytestring *
- containers *
- deepseq *
- directory *
- filepath *
- lens >=4.3
- linear >=1.10.1.1
- loop *
- monad-control *
- mtl >=2.2.1
- resourcet >=1.1.2.3
- stm *
- template-haskell *
- text *
- time *
- transformers *
- vector >=0.10.11.0