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GitHub / debalin / multiplayer-game-engine

Cumulative homeworks for Game Engine Foundations (CSC 591) at NC State, Fall '16. It involves making a working game engine with a monolithic game object model, networked architecture, events and scripting.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/debalin%2Fmultiplayer-game-engine

Stars: 0
Forks: 0
Open issues: 0

License: None
Language: Java
Size: 36.7 MB
Dependencies parsed at: Pending

Created at: over 8 years ago
Updated at: about 8 years ago
Pushed at: over 8 years ago
Last synced at: almost 2 years ago

Topics: game-engine, gameobject, multiplayer-game-engine, network-architecture, processing-library, replays

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