GitHub / divyanshu-talwar / Lighting-and-Shading
Illuminating the scene with a point light source and implementing & comparing different lighting computation methods in OpenGL.
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/divyanshu-talwar%2FLighting-and-Shading
PURL: pkg:github/divyanshu-talwar/Lighting-and-Shading
Stars: 2
Forks: 0
Open issues: 0
License: None
Language: C
Size: 3.46 MB
Dependencies parsed at: Pending
Created at: almost 4 years ago
Updated at: over 2 years ago
Pushed at: almost 4 years ago
Last synced at: over 2 years ago
Topics: fragment-shader, gouraud-shading, opengl, phong-lighting, phong-shading, vertex-shader