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GitHub / eug-vs / physics-engine

2D physics engine from scratch. Pygame is used only for graphics & sounds. All the interactions are implemented as applying certain force to a body. Can be used to model celestial mechanics.

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eug-vs%2Fphysics-engine

Stars: 2
Forks: 0
Open Issues: 0

License: None
Language: Python
Repo Size: 24.4 KB
Dependencies: 0

Created: almost 5 years ago
Updated: over 1 year ago
Last pushed: almost 5 years ago
Last synced: 4 months ago

Commit Stats

Commits: 1
Authors: 1
Mean commits per author: 1.0
Development Distribution Score: 0.0
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/eug-vs/physics-engine

Topics: bounce, celestial-mechanics, collision, energy, force, friction, graphics, mechanics, momentum, newtons-laws, oop, physics, physics-2d, physics-engine, pygame, python, rigid-bodies, ui, vectors

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