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GitHub / ganterd / glsl-raytracing

Fork of my own SGE repository to experiment using GLSL for ray-tracing. Lots of hacking stuff together was involved.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ganterd%2Fglsl-raytracing
PURL: pkg:github/ganterd/glsl-raytracing

Stars: 0
Forks: 0
Open issues: 0

License: None
Language: C
Size: 119 MB
Dependencies parsed at: Pending

Created at: almost 7 years ago
Updated at: almost 7 years ago
Pushed at: almost 7 years ago
Last synced at: over 2 years ago

Topics: awful-code, glsl, glsl-shaders, raytracing, rendering

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