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GitHub / haehnpt / opengl-dynamic-shader-editing
Introduce a shader program wrapper to enable dynamic editing of shaders at runtime
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/haehnpt%2Fopengl-dynamic-shader-editing
Stars: 2
Forks: 0
Open Issues: 0
License: None
Language: C++
Repo Size: 71.3 KB
Dependencies: pending
Created: about 4 years ago
Updated: 10 months ago
Last pushed: about 4 years ago
Last synced: 10 months ago
Topics: fragment-shader, opengl, runtime-compilation, shaders, vertex-shaders
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