GitHub / if0ne / multi-gpu-shadows
Experimental prototype for using multi-gpu in real-time rendering in particular for rendering cascading shadow maps
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/if0ne%2Fmulti-gpu-shadows
PURL: pkg:github/if0ne/multi-gpu-shadows
Stars: 0
Forks: 0
Open issues: 0
License: mit
Language: Rust
Size: 37.8 MB
Dependencies parsed at: Pending
Created at: 9 months ago
Updated at: 7 months ago
Pushed at: 7 months ago
Last synced at: about 1 month ago
Topics: directx12, gpu, graphics, multi-gpu, rust, shadows