GitHub / ihirodev / Unity-Read-Write-Script
My code and implementation for reading and writing to files in Unity hoping it will help or guide someone. In my case I'm reading and writing a string array. Works for both PC and WebGL.
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Stars: 0
Forks: 0
Open issues: 0
License: gpl-3.0
Language: C#
Size: 17.6 KB
Dependencies parsed at: Pending
Created at: over 4 years ago
Updated at: almost 2 years ago
Pushed at: over 4 years ago
Last synced at: almost 2 years ago
Topics: array, read-file, save-files, unity3d