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GitHub / iohao / ioGame

无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;fxgl netty protobuf unity3d godot cocos Creator websocket tcp socket;java netty 游戏服务器框架

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/iohao%2FioGame

Stars: 751
Forks: 163
Open Issues: 24

License: agpl-3.0
Language: Java
Repo Size: 4.37 MB
Dependencies: 59

Created: about 2 years ago
Updated: 17 days ago
Last pushed: 17 days ago
Last synced: 17 days ago

Topics: bolt, cocos, framework, fxgl, game, gameframework, godot, java, netty, protobuf, socket, springboot, tcp, unity3d, unreal-engine, websocket

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