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GitHub / keshav2010 / RTSMultiplayerPOC
Multiplayer RTS Game Server written in NodeJS . The project serves 2 purpose, first my love for RTS games, 2nd me trying to see how much performance i can squeeze out of nodejs server. Hosted on railway.app, Check out the url below (the url may need some 2-3 refreshes, as it takes a while for the server to spin up from sleep)
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/keshav2010%2FRTSMultiplayerPOC
Stars: 6
Forks: 4
Open Issues: 4
License: None
Language: TypeScript
Repo Size: 3.66 MB
Dependencies:
588
Created: about 2 years ago
Updated: 7 days ago
Last pushed: 7 days ago
Last synced: 7 days ago
Topics: game, game-development, html5, multiplayer-game, node-js, nodejs-server, procedural-generation, procedural-map-generator, rts-game, rtsp-server, state-machine, tilemap, typescript, webpack, websocket-game, websockets, xstate
Files
Dependencies
- css-loader ^6.7.1 development
- html-webpack-plugin ^5.5.0 development
- style-loader ^3.3.1 development
- webpack-cli ^4.9.2 development
- cors ^2.8.5
- dbly-linked-list ^0.3.5
- detect-collisions ^3.2.6
- dotenv ^16.0.0
- express ^4.17.3
- jquery ^3.6.0
- js-quadtree ^3.3.6
- lance-gg ^4.0.9
- nav2d ^1.3.1
- nodemon ^2.0.15
- phaser-ui-tools ^2.0.0-beta
- quadtree-lib ^1.0.9
- sat ^0.9.0
- socket.io ^4.4.1
- uuid ^8.3.2
- webpack ^5.70.0
- xstate ^4.32.0
- actions/checkout v3 composite
- actions/setup-node v3 composite
- node 16 build