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GitHub / michaeljm116 / PrincipiaEngine

Ray-traced game engine. Uses Vulkan w/Compute, Artemis ECS, Dear ImGUI, Bullet 3

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/michaeljm116%2FPrincipiaEngine

Stars: 3
Forks: 1
Open Issues: 0

License: None
Language: C++
Repo Size: 315 MB
Dependencies: 0

Created: about 5 years ago
Updated: 23 days ago
Last pushed: 23 days ago
Last synced: 23 days ago

Topics: cpp, entity-component-system, game-engine, raytracer, raytracing, raytracing-engine, vulkan, vulkan-compute-shaders, vulkan-game-engine

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