GitHub / michalzalobny / raymarching-engine-visualiser
Interactive visualiser 🌠for a 3D raymarching engine written in GLSL and computed in a fragment shader on the 2D Plane.
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/michalzalobny%2Fraymarching-engine-visualiser
PURL: pkg:github/michalzalobny/raymarching-engine-visualiser
Stars: 29
Forks: 3
Open issues: 0
License: None
Language: TypeScript
Size: 1.93 MB
Dependencies parsed at: Pending
Created at: over 3 years ago
Updated at: 10 months ago
Pushed at: over 3 years ago
Last synced at: 4 months ago