GitHub / pietrum / godot-binary-serialization
Godot has a simple serialization API based on Variant. It’s used for converting data types to an array of bytes efficiently.
    JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pietrum%2Fgodot-binary-serialization
    PURL: pkg:github/pietrum/godot-binary-serialization
  
        Stars: 5
        Forks: 2
        Open issues: 0
      
        License: mit
        Language: JavaScript
          Size: 314 KB
       Dependencies parsed at:           Pending
      
        Created at: almost 8 years ago
        Updated at: about 2 years ago
          Pushed at: about 3 years ago
          Last synced at: 16 days ago
      
Topics: binary-serialization, godot, godot-packet, packet-peer, stream-peer