GitHub / razcore-rad / godot-munchit
A complete remake of a (failed) GameJAM idea: https://razcore-rad.itch.io/munchit. We top-down control a creature in a turn-based way that can only move in a specific pattern (think chess pieces). Goal is to survive for as long as possible in an infinite generated map.
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/razcore-rad%2Fgodot-munchit
PURL: pkg:github/razcore-rad/godot-munchit
Stars: 0
Forks: 0
Open issues: 0
License: mit
Language: GDScript
Size: 3.02 MB
Dependencies parsed at: Pending
Created at: 8 months ago
Updated at: 5 months ago
Pushed at: 5 months ago
Last synced at: 5 months ago
Topics: pixel-art, procedural-generation, redot, top-down, turn-based