gitlab.com / blankdev / godot-farming-prototype
A farming prototype using tilemaps. Includes tile states, tile hover, loot drop, tools, and everything is distance based on the distance between selected/hovered tile and character.
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Created at: over 8 years ago
Updated at: over 8 years ago
Last synced at: over 2 years ago
Topics: 2D, farming, godot, prototype
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