Topic: "acceleration-structure"
tomilov/sah_kd_tree
(in progress) SAH kd-tree parallel construction algorithm implementation
Language: C++ - Size: 1.62 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 6 - Forks: 2

tyanyuy3125/snch-lbvh
An implementation of Spatialized Normal Cone Hierarchy (SNCH) on CUDA for Monte Carlo PDE research.
Language: Cuda - Size: 2.57 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 1 - Forks: 0

teamclouday/AccelerateRT
Explore acceleration structures for ray tracing
Language: Julia - Size: 89.6 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

GrandPiaf/Raytracer
C++17 Raytracer. Features the Bounding Volume Hierarchy acceleration structure, supersampling, shadows, reflection & more !
Language: C++ - Size: 97.1 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

Mralexso/atodium_optics
3D Vulkan path tracing renderer for background non-real-time rendering.
Language: Rust - Size: 35.2 KB - Last synced at: about 21 hours ago - Pushed at: about 22 hours ago - Stars: 0 - Forks: 0

Os-Ir/atodium_optics
3D Vulkan path tracing renderer for background non-real-time rendering.
Language: Rust - Size: 28.3 KB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 0 - Forks: 0

Contingencyy/CPUGPUPathtracing
A ray tracing/path tracing project, programmed on the CPU and eventually will move to GPU compute. Building and updating acceleration structures, denoising, and more.
Language: C++ - Size: 5.27 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Wouterdek/pluckertree
Master thesis
Language: C++ - Size: 13.9 MB - Last synced at: 23 days ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

poechsel/raytracer
Raytracer showcasing several acceleration structures for a monocore CPU
Language: C++ - Size: 2.48 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0
