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Topic: "action-map"

PradeepKumarRajamanickam/kurinji

Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to map game actions to device input events instead of directly handling device inputs.

Language: Rust - Size: 394 KB - Last synced at: 9 days ago - Pushed at: almost 4 years ago - Stars: 51 - Forks: 11

onodera-sf/UnityInputOnScreenControlDpad

On-Screen Control をカスタマイズして方向パッドを実装するサンプルです。

Language: C# - Size: 26.4 KB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

onodera-sf/UnityInputActionMapDynamic

アクションマップを動的に設定するサンプルです。

Language: C# - Size: 22.5 KB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

onodera-sf/UnityInputActionMap

アクションマップを使用してゲーム動作に対してボタンを割り当てるサンプルです。

Language: C# - Size: 30.3 KB - Last synced at: 2 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0