Topic: "animation-map"
chenjd/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Language: C# - Size: 9.8 MB - Last synced at: 23 days ago - Pushed at: 4 months ago - Stars: 1,671 - Forks: 297
