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Topic: "behavior-tree-editor"

zhandouxiaojiji/behavior3editor

行为树编辑器

Language: TypeScript - Size: 6.46 MB - Last synced at: 10 days ago - Pushed at: 11 days ago - Stars: 212 - Forks: 74

fian46/addons-btree

Visual Behavior Tree

Language: GDScript - Size: 178 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 117 - Forks: 20

SinyavtsevIlya/DOTS-BehaviorTree

Unity DOTS Behavior-Tree implementation

Language: C# - Size: 35.2 KB - Last synced at: 23 days ago - Pushed at: over 3 years ago - Stars: 91 - Forks: 15

cas4ey/behavior-studio

BehaviorStudio is a cross-platform behavior trees editor that allows you to create, modify, view and save behavior trees in xml format. Please, see Wiki page for more information!

Language: Python - Size: 1.85 MB - Last synced at: about 1 month ago - Pushed at: almost 9 years ago - Stars: 41 - Forks: 12

RiseRobotRise/CharacterStudio

A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging

Language: GDScript - Size: 11.3 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 1

vabrador/godot-behbeh-trees 📦

Behavior trees for Godot 4 via Resources & GraphEdit

Language: GDScript - Size: 404 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 3 - Forks: 1

pjkui/behaviac Fork of Tencent/behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

Language: C# - Size: 37.6 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 1

Tramshy/trashy-behavior-graph

A visual graph editor facilitating the creation of simple and complex AI behaviors

Language: C# - Size: 117 KB - Last synced at: 10 days ago - Pushed at: 12 days ago - Stars: 1 - Forks: 0