Topic: "behavior-tree-editor"
zhandouxiaojiji/behavior3editor
行为树编辑器
Language: TypeScript - Size: 6.46 MB - Last synced at: 10 days ago - Pushed at: 11 days ago - Stars: 212 - Forks: 74

fian46/addons-btree
Visual Behavior Tree
Language: GDScript - Size: 178 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 117 - Forks: 20

SinyavtsevIlya/DOTS-BehaviorTree
Unity DOTS Behavior-Tree implementation
Language: C# - Size: 35.2 KB - Last synced at: 23 days ago - Pushed at: over 3 years ago - Stars: 91 - Forks: 15

cas4ey/behavior-studio
BehaviorStudio is a cross-platform behavior trees editor that allows you to create, modify, view and save behavior trees in xml format. Please, see Wiki page for more information!
Language: Python - Size: 1.85 MB - Last synced at: about 1 month ago - Pushed at: almost 9 years ago - Stars: 41 - Forks: 12

RiseRobotRise/CharacterStudio
A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging
Language: GDScript - Size: 11.3 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 12 - Forks: 1

vabrador/godot-behbeh-trees 📦
Behavior trees for Godot 4 via Resources & GraphEdit
Language: GDScript - Size: 404 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 3 - Forks: 1

pjkui/behaviac Fork of Tencent/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
Language: C# - Size: 37.6 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 1

Tramshy/trashy-behavior-graph
A visual graph editor facilitating the creation of simple and complex AI behaviors
Language: C# - Size: 117 KB - Last synced at: 10 days ago - Pushed at: 12 days ago - Stars: 1 - Forks: 0
