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Topic: "bizhawk"

rameshvarun/NeuralKart

A Real-time Mario Kart 64 AI using ConvNets.

Language: Lua - Size: 10.1 MB - Last synced at: 6 days ago - Pushed at: over 3 years ago - Stars: 664 - Forks: 56

Isotarge/ScriptHawk

A collection of Lua scripts and RAM watches for BizHawk.

Language: Lua - Size: 8.3 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 91 - Forks: 16

authorblues/bizhawk-shuffler-2

A script to randomly shuffle between games played in Bizhawk, with plugins to enhance the experience

Language: Lua - Size: 369 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 56 - Forks: 20

notwa/mm

Majora's Mask scripts, with some Ocarina of Time on the side.

Language: Lua - Size: 731 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 32 - Forks: 4

ItEndsWithTens/SilentHillMapExaminer

A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.

Language: C# - Size: 1.15 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 30 - Forks: 0

TalicZealot/SotnRandoTools

A collection of tools to enhance the SotN randomizer experience.

Language: C# - Size: 2.84 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 25 - Forks: 6

RuochenLiu/StreetFighter2-DeepRL-Model-on-Bizhawk

A method to train DRL model with Tensorflow and Bizhawk.

Language: Lua - Size: 51.9 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 23 - Forks: 2

EHummerston/SSF2-AI

A framework for making AI for Super Street Fighter 2

Language: Lua - Size: 83 KB - Last synced at: over 2 years ago - Pushed at: almost 8 years ago - Stars: 11 - Forks: 0

brunovalads/smw-stuff

Super Mario World scripts and documentation

Language: Lua - Size: 874 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 10 - Forks: 2

TalicZealot/SotnApi

An api for reading and manipulating game entities in ram through the BizHawk API.

Language: C# - Size: 185 KB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 9 - Forks: 0

lopatin96/Lua-SNES-GenNeurNetwork

A simple implementation of genetic neural network, which can pass, e.g. Super Mario Bros. level.

Language: Lua - Size: 8.91 MB - Last synced at: over 2 years ago - Pushed at: over 5 years ago - Stars: 9 - Forks: 3

brunovalads/yoshis-island

A repository to be filled mainly by a lua script for Super Mario World 2: Yoshi's Island (Snes), among RAM research, glitch hunting, and whatever I find substantial enough to document.

Language: Lua - Size: 564 KB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 1

SimiPro/mkdl

Mario Kart CNN Deep reinforcement learning bot

Language: Python - Size: 113 KB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 8 - Forks: 3

j-ac/EmuText

Learn Japanese through immersion in classic videogames.

Language: Lua - Size: 304 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 7 - Forks: 0

alexjpaz-twitch/bizhawk-crowd-shuffler

A script for Bizhawk to allow Twitch chat to shuffle the current ROM

Language: JavaScript - Size: 1.73 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 6 - Forks: 4

aexoden/edge

Final Fantasy IV Speedrunning Bot Script for BizHawk

Language: Lua - Size: 1.75 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

Kakumi/Pokebot

Bot for pokemon games using BizHawk and C#

Language: Lua - Size: 142 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 5 - Forks: 0

brunovalads/tas-scripts

Various scripts for TASing and research

Language: Lua - Size: 9.04 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 0

ThunderAxe31/DankBot

Lua script that optimizes RNG manipulation for tool-assisted speedruns (TAS)

Language: Lua - Size: 131 KB - Last synced at: 2 days ago - Pushed at: over 4 years ago - Stars: 5 - Forks: 1

theballaam96/BizInputs

Input Display system for BizHawk

Language: Lua - Size: 40 KB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 5 - Forks: 1

xDrHellx/Bok-Interface

External tool for all 4 Boktai games on BizHawk

Language: C# - Size: 1.19 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 4 - Forks: 1

DevreeseJorik/universal-ds-lua-script

Welcome to the Universal DS Lua Script repository! This library is designed to provide a simple and efficient way to manage Nintendo DS scripts for emulators DeSmuME and the MelonDS core in Bizhawk. It automatically detects the ROM that is loaded into the emulator, and runs the associated scripts for it.

Language: Lua - Size: 767 KB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 1

fullmoonissue/tas-scaffolding

Custom lua scaffolding project helping in TAS creation

Language: Lua - Size: 170 KB - Last synced at: about 1 year ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

DrVario/TwitchControls

This project is intended to integrate twitch's irc chat with with the popular emulator BizHawk.

Language: Lua - Size: 137 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

YoshiRulz/Rayman2-TAS-scripts

Lua scripts for TASing the N64 game Rayman 2 (U/E) w/ BizHawk

Language: Lua - Size: 28.3 KB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

fullmoonissue/tas-rival-schools

Tool Assisted Superplays of Rival Schools on PSX

Language: Lua - Size: 1.57 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

brunovalads/the-flintstones-snes

This repository contains all my research on The Flintstones (U) for Snes, since October 4th, 2015. I'm making a TAS of it, so I'm mapping the RAM to create a lua script to help the speedrun process. Also, I'll document any mechanic aspect of the game, as well glitches I may find through the process.

Language: Lua - Size: 112 KB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 2 - Forks: 0

NameGoesThere/WaluigiClient

Simple cheat for Super Mario Bros.

Language: Lua - Size: 28.3 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 1 - Forks: 0

makislayer/N-ZeroX Fork of rameshvarun/NeuralKart

(Neural)-Zero X is an AI that can play F-Zero on BizHawk emulator using real time CNNs

Language: Lua - Size: 133 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

AkiteruSDA/SplitHawk

LiveSplit.Server API for BizHawk Lua scripts.

Language: Lua - Size: 1.95 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

fullmoonissue/tas-devil-dice

Tool Assisted Speedrun of Devil Dice USA on PSX

Language: Lua - Size: 2.77 MB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

bayrock/Dragster_ClutchGUI

Practice frame perfect Dragster inputs via BizHawk.

Language: Lua - Size: 8.79 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 0

fullmoonissue/tas-bust-a-groove

Tool Assisted Speedrun of Bust A Groove USA on PSX

Language: Lua - Size: 56.6 KB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

EHummerston/SSF2-AI-demos

Implementation examples of the SSF2-AI framework

Language: Lua - Size: 7.81 KB - Last synced at: over 2 years ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 0

megasaturnv/Pokemon-TCG-Completed-Save-And-Card-Printouts

A completed Pokemon Trading Card Game save file with Lua scripts to screenshot each card and assemble them into nice printouts

Language: Lua - Size: 264 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

nihonjinrxs/dwr-auto-map-tracker

An experiment to see if I can build an auto map tracker for DWR

Language: Lua - Size: 362 KB - Last synced at: 4 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

RealVMMR/SPU-Sound_Library

Script to force values into the Super Punch-Out sound library.

Language: Lua - Size: 3.91 KB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

dennisrijsdijk/Toolbox

General project layout for BizHawk tools made as a quickstart for developing BizHawk Tools. Examples of various hacks and quirky concepts included.

Language: C# - Size: 13.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

mtardy/bytesToNES

Converts bytes from the standard input to NES controller input string

Language: Python - Size: 1.95 KB - Last synced at: 5 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0