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Topic: "enemy-ai"

Skallu0711/Top-Down_Ai_Sensor_2D

2D top-down "Field of View" AI sensor tool (standalone version)

Language: C# - Size: 66.9 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

haktan313/BasicAISystem

It is made with C++. There are several basic tasks, decorators services, EQS Context, patrol spline and enemyBase character. It also has a token system that allows enemies to attack in turn.

Language: C++ - Size: 306 MB - Last synced at: about 2 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 1

haktan313/BasicAI

Is is made by blueprint .It is a basic AI asset. It has a few tasks, decorators and EQS for configrutation and for making enemy's

Size: 939 MB - Last synced at: 3 days ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

hisguitar/willow

'Willow The Little Witch' is my first game I developed for learning to code and submitted as a university project.

Language: ShaderLab - Size: 66.9 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

Rxlling-Pxly/Math-Wizards

A 2D turn-based RPG written in C# and built using Unity. Created by me.

Language: C# - Size: 3.54 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

DarkerQueenSara/Deep-Water-Mech

Deep Sea Aquatic is a mech third-person action game developed in Unity for the Brackeys Game Jam 2023.2.

Language: C# - Size: 217 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 1

kopytk0/pacMan

Pac man game in C++ - an old high school project

Language: C++ - Size: 23.4 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

wujoe0415/GOAP_Learn

Goal-Orientated Action Planning

Size: 833 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

Harsh-2121/Unity-3D-Enemy-AI-Script

Unity 3D NavMesh Enemy AI Script

Language: C# - Size: 3.91 KB - Last synced at: 3 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

Rxlling-Pxly/Roofer

A reskin of Qbert built using Construct 3 and its event-based visual scripting. Created by a team of three.

Size: 9.14 MB - Last synced at: about 1 month ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

Rxlling-Pxly/Platformic-ASCENSION

A 2D top-down action game with two versions. One version was written in C# and built using Unity. The other version was built using Scratch and its visual scripting. Created by me.

Language: C# - Size: 6.42 MB - Last synced at: about 1 month ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

Rxlling-Pxly/The-Legend-of-the-ULTRABIRD

A 2D action roguelike written in JavaScript and built using Phaser. Created by a team of three.

Language: JavaScript - Size: 10.1 MB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

KARNB24/Astral-Warfare

Welcome to Astral Warfare: Quantum Reckoning, an action-packed game developed on Unreal Engine 5.3.2. In this thrilling adventure, your mission is to infiltrate and acquire the enemy headquarters by eliminating all adversaries in the level. Beware, failure to do so will result in losing the game!

Language: C++ - Size: 13.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

MikoFrosty/TIC-TAC-TOE

Tic-Tac-Toe! Written in pure JavaScript with HTML & CSS. Impossible AI with varied difficulty levels.

Language: JavaScript - Size: 30.3 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0