Topic: "event-system"
jasonChen1982/three.interaction.js
three.js interaction toolkit, help you built an interaction event-system for three.js, binding interaction event like browser-dom
Language: JavaScript - Size: 4.22 MB - Last synced at: 2 days ago - Pushed at: over 1 year ago - Stars: 413 - Forks: 73

agargaro/three.ez
Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.
Language: TypeScript - Size: 8.49 MB - Last synced at: 3 days ago - Pushed at: 4 months ago - Stars: 289 - Forks: 11

getnamo/GlobalEventSystem-Unreal
Loosely coupled internal event system plugin for the Unreal Engine.
Language: C++ - Size: 318 KB - Last synced at: 5 months ago - Pushed at: 11 months ago - Stars: 274 - Forks: 44

andoowhy/EgoCS π¦
EgoCS: An Entity (GameObject) Component System framework for Unity3D
Language: C# - Size: 266 KB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 225 - Forks: 33

markuslerner/THREE.Interactive
Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects
Language: TypeScript - Size: 8.71 MB - Last synced at: 17 days ago - Pushed at: 9 months ago - Stars: 194 - Forks: 26

AnidemDex/Godot-EventSystem π¦
πͺ§ An easy but powerful event system implementation for Godot Engine
Language: GDScript - Size: 2.48 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 176 - Forks: 7

StephenMcVicker/Unity-ScriptableObjects-Game-Events-
Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
Language: C# - Size: 73.2 KB - Last synced at: 15 days ago - Pushed at: about 6 years ago - Stars: 151 - Forks: 19

NullTale/UnityEventBus
β Generic Unity event system (event bus pattern)
Language: C# - Size: 231 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 32 - Forks: 5

JoanStinson/MobileGameStore
A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.
Language: C# - Size: 69.8 MB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 20 - Forks: 5

JoanStinson/SlotsMachine
A basic slots machine game done in 5 days using Dependency Injection (Zenject), an Events System and wrote some Unit Tests. Pretty clean code architecture too.
Language: C# - Size: 30.7 MB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 18 - Forks: 2

makeplans/makeplans-api
API documentation for MakePlans
Size: 440 KB - Last synced at: 1 day ago - Pushed at: 3 months ago - Stars: 16 - Forks: 8

BiteCraft/rustato
Rustato: A powerful, thread-safe global state management library for Rust applications, offering type-safe, reactive state handling with an easy-to-use macro-based API.
Language: Rust - Size: 579 KB - Last synced at: about 8 hours ago - Pushed at: 8 months ago - Stars: 14 - Forks: 0

Henry00IS/ReactiveLogic
Source Engine inspired Inputs and Outputs system for Unity.
Language: C# - Size: 3.27 MB - Last synced at: 14 days ago - Pushed at: about 2 years ago - Stars: 10 - Forks: 0

yusufkaraaslan/GameSpark
Spark Game Core is all in one tool to start your game. Core contains pool System, UI manager, camera system, visual event system, sound manager and light manager.
Language: C# - Size: 52 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 9 - Forks: 2

TryAventum/hooks
A universal, lightweight & efficient EventManager/PluginsSystem/MiddlewareManager/ExtendabilitySystem for JavaScript
Language: JavaScript - Size: 71.3 KB - Last synced at: 8 days ago - Pushed at: over 4 years ago - Stars: 8 - Forks: 0

ArcletProject/Letoderea
High-performance, simple-structured event system with Dependency injection
Language: Python - Size: 348 KB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 7 - Forks: 0

KornelGM/Mercurius-Event-System
Mercurius is an event system designed for Unity game engine. It's lightweight and extendable by design. Easy to use by non-programmers. Has a build-in Event Log.
Language: C# - Size: 36.1 KB - Last synced at: 9 months ago - Pushed at: over 4 years ago - Stars: 7 - Forks: 0

szimeth-jozef/SimplES-js
Simple javascript event system for basic interactions with DOM elements
Language: TypeScript - Size: 18.6 KB - Last synced at: 9 days ago - Pushed at: about 2 years ago - Stars: 6 - Forks: 0

shlifedev/event-flow
non gc game event broadcast system for unity.
Language: ShaderLab - Size: 13.1 MB - Last synced at: 7 days ago - Pushed at: 11 days ago - Stars: 5 - Forks: 0

mhndev/event
PHP EVENT SYSTEM
Language: PHP - Size: 5.86 KB - Last synced at: about 23 hours ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 2

ryanslikesocool/UnityFoundation-NotificationCenter
A simple event system for Unity + C#
Language: C# - Size: 58.6 KB - Last synced at: about 24 hours ago - Pushed at: 5 months ago - Stars: 4 - Forks: 0

CreatoramaStudio/GameplayTagSystem
Unreal Engine plugin that contains a global and object based event and variable system using gameplay tags
Language: C++ - Size: 34.2 KB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 1

ccetl/Flashlight
Efficient event system for Java
Language: Java - Size: 188 KB - Last synced at: about 2 months ago - Pushed at: 10 months ago - Stars: 3 - Forks: 0

slowcheet4h/pisiEventAPI
pisiEventAPI is the fastest* & feature-rich event api for java
Language: Java - Size: 52.7 KB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 3 - Forks: 1

lknstanley/cpp_complex_event_system
A simple event system demo for game
Language: C++ - Size: 28.7 MB - Last synced at: 5 months ago - Pushed at: over 5 years ago - Stars: 3 - Forks: 0

cyklon73/JEvent
Lightweight Java Event System
Language: Java - Size: 147 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 2 - Forks: 0

tunnckoCore/dush-tap-report
A simple TAP report producer based on event system. A plugin for `dush` event emitter or anything based on it
Language: JavaScript - Size: 481 KB - Last synced at: 1 day ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

DasLixou/JVent
A simple Java and Kotlin Library built for making it easy and fast to create Event and Subscribtion Systems.
Language: Java - Size: 107 KB - Last synced at: 14 days ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 0

Dewy2b/Devent
My event system.
Language: Java - Size: 64.5 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 1

slafi/EventSystem
This project provides implementation of a basic event system according to the Observer pattern. It allows to create an event instance which creates custom arguments and pass them sequentially to the subscribed event listeners.
Language: C++ - Size: 23.4 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 2 - Forks: 0

bartodelini/pixel
A software renderer written entirely in Java.
Language: Java - Size: 1.13 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

MarquitosPT/Marquitos.Events
A simple event system in top of RabbitMQ using EasyNetQ for AspNetCore applications.
Language: C# - Size: 92.8 KB - Last synced at: 12 days ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

lknstanley/GameDevPlayground
A simple playground for myself to demonstrate some game development technologies and tests.
Language: C# - Size: 1.39 MB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

949886/EventBus
Simple event system implementation like Java EventBus.
Language: C# - Size: 15.6 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

BurningFlemingo/EventSystem
a single header event system that im using in my game
Language: C++ - Size: 89.8 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

Cielbird/ChickadeeEvents
A context-aware event system Unity 3D package
Language: C# - Size: 1.33 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

reaxi/events
events system with observer pattern implementation: PubSub and Topic Based alternative
Language: TypeScript - Size: 12.7 KB - Last synced at: 6 days ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

hershyz/cliengine-cpp
C++ cross platform CLI base engine that can be used for the development of command line applications and utilities.
Language: C++ - Size: 27.3 KB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

ShadowLordAlpha/Themis
A Java Generics and lambda based Event System allowing an object to be used as an event
Language: Java - Size: 117 KB - Last synced at: 2 months ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

WilliamJardim/Engine
A simple Game Engine Build in Three.js
Language: TypeScript - Size: 31.6 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0

micartey/jation
Advanced high performance, distributed Java event system
Language: Java - Size: 132 KB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 0 - Forks: 0

lilBunnyRabbit/event-emitter
A lightweight and type-safe EventEmitter implementation for TypeScript.
Language: TypeScript - Size: 40 KB - Last synced at: 22 days ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

DevPieter/Sees
Event creation, calling, and listening made easy!
Language: Java - Size: 85.9 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

AmayaFramework/amaya-events
A library that implements the event system.
Language: Java - Size: 46.9 KB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

microchip-pic-avr-examples/avr16eb32-cnano-fsk-mcc
This project showcases a full duplex communication between two AVR16EB32 Curiosity Nano boards through FSK data modulation and demodulation techniques implemented using timer peripherals.
Language: C - Size: 0 Bytes - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

microchip-pic-avr-examples/avr16eb32-cnano-weight-scale-mcc
This project showcases the advantages of the Analog-to-Digital Converter (ADC) with Programmable Gain Amplifier (PGA) and Burst Accumulation mode.
Language: C - Size: 7.04 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

headF1rst/event-system-solutions
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Language: Kotlin - Size: 193 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

d-kls/lucid-events
A minimal, maintainable and scalable event system for cross component communication in React.
Language: TypeScript - Size: 278 KB - Last synced at: 9 months ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

herbertribeiro19/LabProg Fork of FelipeRodrigues662/LabProg
EventSystem - Platform
Language: PHP - Size: 261 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

bartodelini/PixelByte
A game engine written entirely in Java.
Language: Java - Size: 310 KB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

vlOd2/HottyEvents
A simple but powerful events library for Java
Language: Java - Size: 124 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

microchip-pic-avr-examples/avr128db48-timer-triggered-adc-sampling-mplab-mcc
This example shows how to configure the Analog-to-Digital Converter (ADC) to trigger a conversion on a specific event. The Timer/Counter type A (TCA) overflow is used to trigger the ADC sample accumulation and ADC result is transmitted through USART.
Language: C - Size: 1.47 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 1

brnd-from-mars/ConnectFour
ConnectFour game as part of an CS assigment for university
Language: C++ - Size: 506 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

onodera-sf/UnitySceneAdd
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Language: C# - Size: 42 KB - Last synced at: about 2 months ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

dolovnyak/guimp Fork of insearcher/guimp
Part of functionality GIMP, written with our own ui library
Language: C - Size: 32.1 MB - Last synced at: about 1 year ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

torresflo/Simple-Event-Library
A simple and lightweight C++ event library to use out of the box.
Language: C++ - Size: 20.5 KB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0
