Topic: "generals"
OpenSAGE/OpenSAGE
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
Language: C# - Size: 37.8 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 1,481 - Forks: 139

TheAssemblyArmada/Thyme
An open source re-implementation of Generals : Zero Hour written in C++.
Language: C++ - Size: 13.8 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 579 - Forks: 57

TheSuperHackers/GeneralsGameCode Fork of electronicarts/CnC_Generals_Zero_Hour
Command and Conquer: Generals - Zero Hour
Language: C++ - Size: 14 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 402 - Forks: 60

TheSuperHackers/GeneralsGamePatch
Community Patch to fix and improve original Generals Zero Hour 1.04
Language: HTML - Size: 825 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 192 - Forks: 39

vzhou842/generals.io-Node.js-Bot-example
An example Node.js bot for generals.io. Learn more at http://dev.generals.io/api#tutorial
Language: JavaScript - Size: 342 KB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 32 - Forks: 23

vzhou842/generals.io-Replay-Utils
Official utils for processing generals.io replays. Learn more at http://dev.generals.io/replays
Language: JavaScript - Size: 81.1 KB - Last synced at: 17 days ago - Pushed at: about 6 years ago - Stars: 20 - Forks: 3

LukeLaScala/generals-city-counter
Simple extension for generals.io
Language: JavaScript - Size: 141 KB - Last synced at: about 1 year ago - Pushed at: about 8 years ago - Stars: 10 - Forks: 1

bfut/unvivtool
Single pass buffered read VIV/BIG decoder/encoder - CLI and Python module in C/C++. Supports BIGF BIGH BIG4
Language: C - Size: 309 KB - Last synced at: 6 days ago - Pushed at: 5 months ago - Stars: 4 - Forks: 0

creatorpanda/CommandAndConquerSameKeyFix
"Serial Key Already in Use" Fix. Supports Steam release.
Size: 867 KB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 4 - Forks: 1

ViTeXFTW/ZeroSyntax
Project that aims to create tools used for map.ini manipulation for Command & Conquer Generals Zero Hour. Tools like syntax highlighting, warning and error messages and language server.
Size: 1.58 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 2 - Forks: 0

ViTeXFTW/ZeroSyntax-Server
Part of the ZeroSyntax series. Contains diagnostics for Command & Conquer Generals Zero Hour map.ini syntax.
Language: TypeScript - Size: 34.3 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

MahBoiTranslator/GeneralsEvolutionRu
Русификатор мода Generals Evolution для игры C&C: Red Alert 3
Language: Batchfile - Size: 333 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 2 - Forks: 0

Fincer/sz_mod_treemodels
2D/3D models + textures of flora used in my C&C Generals: Situation Zero mod project
Language: Shell - Size: 66.6 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

gxsshallot/specials
A tool to manage general or special handle.
Language: TypeScript - Size: 664 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 1

cpayne22/generals.io-c-sharp-Bot-example
A C# version of the generials.io tutorial. See: https://github.com/vzhou842/generals.io-Node.js-Bot-example
Language: C# - Size: 11.7 KB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 1 - Forks: 2

community-outpost/GenHub
Launcher for C&C: Generals and Zero Hour with patch management and mod support
Language: C# - Size: 44.9 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

Molmin/generals-replays
Generals Replays
Size: 14.6 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

c001ac1d/xsage
New Gen SAGE
Language: Lua - Size: 2.93 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

abdnh/generals-replay-search
Language: Python - Size: 5.86 KB - Last synced at: about 1 month ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

ViTeXFTW/ZeroSyntax-Highlight
Part of the ZeroSyntax series. Contains syntax highlighting for Command & Conquer Generals Zero Hour Map.ini syntax
Language: JavaScript - Size: 22.5 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

ViTeXFTW/ZeroSyntax-Snippets
Part of the ZeroSyntax series. Contains snippets for Command & Conquer Generals Zero Hour Map.ini syntax
Language: TypeScript - Size: 1010 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

ViTeXFTW/ZeroSyntax-Diagnostics
Part of the ZeroSyntax series. Contains diagnostics for Command & Conquer Generals Zero Hour map.ini syntax.
Language: TypeScript - Size: 12.2 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

vsabirov/genbot
C&C Generals & Zero Hour chat bot written in Go.
Language: Go - Size: 42 KB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

GeneralTao2/nodejs-discord-rotr-bot
Gathering to game bot for discord server
Language: JavaScript - Size: 177 MB - Last synced at: 24 days ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0
