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Topic: "glslang"

KhronosGroup/glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

Language: C++ - Size: 74.6 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 3,313 - Forks: 900

google/shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

Language: C++ - Size: 2.47 MB - Last synced at: 1 day ago - Pushed at: 28 days ago - Stars: 2,003 - Forks: 396

opencodewin/imgui

Fork from imgui(docking/viewport) with vulkan image rendering support. many widgets and addons.

Language: C++ - Size: 229 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 155 - Forks: 24

crosire/vs-toolsets

A collection of scripts and utilities to support integrated development with external compiler and linker toolchains under Microsoft Visual Studio 2013+.

Size: 97.7 KB - Last synced at: 4 months ago - Pushed at: over 2 years ago - Stars: 63 - Forks: 6

docd27/rollup-plugin-glsl-optimize

Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.

Language: JavaScript - Size: 196 KB - Last synced at: 25 days ago - Pushed at: almost 4 years ago - Stars: 35 - Forks: 1

florianvazelle/VulkanStarter

A template for Vulkan C++ projects with GLFW, GLM and ImGUI using CMake, CI, Conan and doctest

Language: C++ - Size: 293 KB - Last synced at: about 12 hours ago - Pushed at: 4 months ago - Stars: 30 - Forks: 5

scenerygraphics/spirvcrossj 📦

Java bindings for SPIRV-cross and glslang

Language: Java - Size: 232 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 4

supernovaengine/supershader

Cross-compiler command line tool that converts GLSL code to other GLSL versions, HLSL and MSL

Language: C++ - Size: 9.13 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 5 - Forks: 2

mosra/magnum-ci

Various CI jobs for building Magnum and its dependencies.

Size: 118 KB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 2 - Forks: 4

ShahramShakiba/Shader-Flag-p16

A shader is a program written in GLSL that runs on the GPU to determine how 3D objects are rendered on the screen. ⁞|⁞ ⚪Three.js 🔵GLSL

Language: GLSL - Size: 1.36 MB - Last synced at: 4 months ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

MrTroble/ShaderPermute

Shader permutation single header library

Language: C++ - Size: 216 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

AndreasOM/shader-crusher

Very basic GLSL Shader Crusher

Language: Rust - Size: 43 KB - Last synced at: 12 months ago - Pushed at: almost 3 years ago - Stars: 2 - Forks: 0

v1993/GLSLang-cmake

Modern CMake find module for GLSLang

Language: CMake - Size: 5.86 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 1

Destranix/glslang_Java

Provides JNI-Bindings and other utilities based on glslang.

Language: Java - Size: 1.85 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 0

tiawl/glslang.zig

glslang packaged for @ziglang

Language: C++ - Size: 2.61 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 1 - Forks: 1

DLangGamedev/bindbc-glslang

Dynamic binding to GLSL reference compiler

Language: D - Size: 13.7 KB - Last synced at: about 9 hours ago - Pushed at: 4 months ago - Stars: 1 - Forks: 0

James2022-rgb/glslang-sys

Unsafe Rust FFI bindings for glslang 🦀

Language: C++ - Size: 66.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

insidemaps-org/glsl-optimizer Fork of aras-p/glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used as shader validation and build time processing for InsideMaps mobile processing.

Language: C++ - Size: 152 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

mensinda/spirvPacker

Modular SPIRV shader generation / reflection library

Language: C++ - Size: 343 KB - Last synced at: over 2 years ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

waterlily-team/geranium

A small, very specialized Vulkan wrapper to make it easier to carry out most low-level operations.

Language: C - Size: 596 KB - Last synced at: 27 days ago - Pushed at: 27 days ago - Stars: 0 - Forks: 0

RomanPlotnikov/glslens

GLSL Static Analysis Tool

Language: Java - Size: 24.4 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

vladiant/VulkanSamples

Vulkan code samples

Language: C++ - Size: 160 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

EgorOrachyov/flappyowl

🦉 Flappyowl is 2d flappybird-inspired game created with custom C++ engine with Vulkan, Lua and OpenAL

Language: C++ - Size: 33.8 MB - Last synced at: about 1 month ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 1

Over-Run/TEPv3

The Experimental Project v3.

Language: Java - Size: 239 KB - Last synced at: 4 months ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

SpaceIm/conan-glslang

[Testing repo for conan-center-index] Conan recipes for glslang

Language: Python - Size: 52.7 KB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0