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Topic: "grid-based-games"

akrck02/godot-grid-pathfinding

Grid movement pathfinding for godot game engine.

Language: GDScript - Size: 173 KB - Last synced at: 4 days ago - Pushed at: 4 months ago - Stars: 2 - Forks: 0

iozsaygi/c-snake

Cross-platform Snake game made with the SDL3 library.

Language: C - Size: 95.7 KB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 0 - Forks: 0

SphiweNdou/SSSnake

A classic Snake game implemented using Windows Presentation Foundation (WPF) in C#. This project demonstrates real-time game logic, keyboard interaction, and 2D rendering via the XAML canvas system.

Language: C# - Size: 73.2 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 0 - Forks: 0

thekcpr/minesweeper

Classic Minesweeper reimplemented in Pygame

Language: Python - Size: 1.33 MB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 0 - Forks: 0

barkerbg001/game-of-life-react

A React implementation of Conway's Game of Life featuring a sleek black and neon green theme. The game includes a responsive grid, interactive start and reset buttons, and a Material UI-powered sidebar. The simulation follows Conway's rules for cell birth, survival, and death, making it an engaging visual experience.

Language: JavaScript - Size: 1.22 MB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

FTMahringer/Grid-Games

Collection of Grid-Based games i made. Started in school making minesweeper.

Language: Java - Size: 102 KB - Last synced at: 2 months ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

Apothemia/Context-Builder

Term project for the SE 320 (Introduction to Computer Games) course.

Language: ShaderLab - Size: 7.11 MB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

MichaelFish199/GameFrozenLake-in-CSharp-with-QLearningAgent

This project is a C# implementation of the popular game "Frozen Lake" and an AI agent that can play the game using the Q-learning algorithm. The game consists of a grid of tiles, some of which are safe to walk on, while others will cause the player to receive damage.

Language: C# - Size: 26.4 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0