Topic: "libultra"
matthewcpp/framework64
Asset pipeline and minimal framework for building N64 games with libultra
Language: C - Size: 3.64 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 26 - Forks: 1

matthewcpp/framework64-audio-container
SGI Audio Tools setup for Framework64
Language: TeX - Size: 7.14 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

Acceptable67/LibN-N64-SDK
The simplest solution to compiling a fully working Nintendo 64 ROM with as little as possible in C++. A C version is available under a separate branch
Language: C++ - Size: 2.8 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

matthewcpp/sbc
Reimplementation of N64 SGI Audio Tools Sequence Bank Compiler (sbc)
Language: Go - Size: 2.93 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0
