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Topic: "objectpool-pattern"

JanSeliv/PoolManager

Open-source plugin that helps reuse objects in UE5.5

Language: C++ - Size: 490 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 130 - Forks: 16

InCerryGit/Dispose.Scope

This library allows you to easily use scopes to manage instances of objects that implement the `IDisposable` interface. Register the `IDisposable`s that need to be released into the scope, and then automatically release all registered objects at the end of the scope.

Language: C# - Size: 57.6 KB - Last synced at: 5 days ago - Pushed at: 6 months ago - Stars: 31 - Forks: 5

RYanXuDev/UnityObjectPoolTutorial

Unity自带对象池API教程。

Language: C# - Size: 19.5 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 14 - Forks: 4

supremepanda/ObjectPoolManager

Easy to use Object Pool Manager

Language: C# - Size: 9.84 MB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

RezaJenabi/DesignPatternsCSharp

Design Patterns sample in C#

Language: C# - Size: 227 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

guvenaltunsoyy/yazilim-tasarim-kaliplari

Yazılım tasarım kalıpları kullanımı

Language: C# - Size: 9.01 MB - Last synced at: over 2 years ago - Pushed at: about 5 years ago - Stars: 3 - Forks: 0

MuskettaMan/PoolManagement

This package is an implementation of the Object Pool design pattern made for Unity. It contains the traditional implementation of the design pattern, but also a more specialized implementation dealing with how GameObjects are instantiated, maintained and destroyed.

Language: C# - Size: 519 KB - Last synced at: 1 day ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 1

RodionLodza/FastPool

Library of scripts to help facilitate the creation of a pool of objects. Uses efficient data structures at its core.

Language: C# - Size: 121 KB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 2

EpicSharpCode/ObjectPoolExample

Repository with an example of using the "Object Pool" pattern

Language: C# - Size: 22.5 KB - Last synced at: over 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

snoekiede/EsoxSolutions.ObjectPool

A thread safe object pool.

Language: C# - Size: 137 KB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 0 - Forks: 0

G-R-Dual-Mind-Lab/SpaceRun

SpaceRun is an endless space game developed in Unity and written in C#. It makes use of various patterns such as Factory, Singleton, Object Pooling, State Pattern and Observer Pattern (via Scriptable Objects), which are used for efficient management of managers, obstacles and bonuses, game and player states and event management, respectively.

Language: C# - Size: 1.15 GB - Last synced at: 5 days ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

SinanKaratasCE/Unity-Design-Patterns

Language: C# - Size: 357 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

vaderaparth22/ObjectPoolingUnity

ObjectPooling in BulletHell game using Top Down Architecture in Unity

Language: C# - Size: 30.3 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

snakearrow/objectpool

ObjectPool implementation that let's you create pools, put objects into them and subscribe for new objects

Language: Python - Size: 23.4 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

rodrigoueda/com.rodrigoueda.objectpool

Language: C# - Size: 10.7 KB - Last synced at: 4 months ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

balazs-kis/utils-lite

Small tools (object pool, retry logic, automatic mapping, etc.) for .NET Standard.

Language: C# - Size: 97.7 KB - Last synced at: about 1 month ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

diogofalken/ES2

Repo with all the projects developed in my Software Engineering 2 course

Language: Java - Size: 36.1 KB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0