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Topic: "runejs-applications"

runejs/server

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.

Language: TypeScript - Size: 61.5 MB - Last synced at: 7 days ago - Pushed at: 21 days ago - Stars: 259 - Forks: 89

runejs/filestore

Tools for working with the flat file storage system used by RuneJS.

Language: TypeScript - Size: 80.7 MB - Last synced at: 19 days ago - Pushed at: 5 months ago - Stars: 13 - Forks: 8

runejs/update-server

A game update server for RuneScape written in TypeScript. Packaged into runejs/server automatically.

Language: TypeScript - Size: 1.13 MB - Last synced at: 26 days ago - Pushed at: 5 months ago - Stars: 8 - Forks: 2

runejs/login-server

A game login server for RuneScape written in TypeScript. Packaged into runejs/server automatically.

Language: TypeScript - Size: 391 KB - Last synced at: 1 day ago - Pushed at: 5 months ago - Stars: 7 - Forks: 3

runejs/common

Common logging, networking, compression, and other functionality for RuneJS applications.

Language: TypeScript - Size: 370 KB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 4 - Forks: 6

runejs/toolkit

Tools for modifying game filestore assets.

Language: TypeScript - Size: 29 MB - Last synced at: 4 months ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 6