Topic: "static-evaluation-functions"
pssnyder/c0br4-chess-engine
C0BR4 is a modern chess engine written in C# with UCI (Universal Chess Interface) support for tournament play and GUI compatibility. Built following Sebastian Lague's chess programming guide with comprehensive search algorithms and evaluation functions. My learning transition from runtime back to pre-compiled languages.
Language: C# - Size: 31.9 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 0 - Forks: 0
pssnyder/v7p3r-chess-engine
V7P3R is a Python-based chess engine for analysis and AI gameplay, featuring my in house built, fully configurable evaluation engine, PGN/JSON data handling, and complete UCI compliance. This is where it all started.
Language: Python - Size: 434 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 0 - Forks: 0
pssnyder/chessbot-chess-engine
ChessBot is a complete chess engine with UCI interface and Lichess bot integration, built around your custom evaluation functions.
Language: Python - Size: 22.5 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0