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Topic: "unity-scriptableobject"

EmmetOT/StructableObject

StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.

Language: C# - Size: 18.6 KB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 19 - Forks: 0

yunnsbz/Unity-Scriptable-Object-Tool

A custom Unity Editor window for managing multiple ScriptableObjects efficiently. View and edit ScriptableObjects of the same type side-by-side or list different types vertically for faster data modification.

Language: C# - Size: 572 KB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 2 - Forks: 1

lankaraniamir/Nestable-And-Prefabable-Data-Storage

Unity script framework for creating sets of objects with complexly nested data mappable to the creation and alteration of various prefabs

Language: C# - Size: 12.7 KB - Last synced at: 3 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0