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Topic: "unity3d-npm-package"

scellecs/morpeh

🎲 ECS Framework for Unity Game Engine and .Net Platform

Language: C# - Size: 4.53 MB - Last synced at: 8 months ago - Pushed at: 10 months ago - Stars: 513 - Forks: 41

rotorz/unity3d-reorderable-list

List control for Unity allowing editor developers to add reorderable list controls to their GUIs.

Language: C# - Size: 2.86 MB - Last synced at: 8 days ago - Pushed at: almost 7 years ago - Stars: 171 - Forks: 29

brunomikoski/SpriteAuditor

The missing tool to help you optimize your game

Language: C# - Size: 738 KB - Last synced at: 15 days ago - Pushed at: over 1 year ago - Stars: 116 - Forks: 11

rotorz/unity3d-tile-system

A tile system extension for the Unity game engine supporting 2D and 3D tiles.

Language: C# - Size: 3 MB - Last synced at: 8 days ago - Pushed at: almost 7 years ago - Stars: 54 - Forks: 11

k0dep/type-inspector

🔬Package for unity3d which allow select type and members from editor inspector window

Language: C# - Size: 492 KB - Last synced at: 11 days ago - Pushed at: over 5 years ago - Stars: 42 - Forks: 3

rotorz/unity3d-ordered-dictionary

Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity provided that the key and value types are serializable.

Language: C# - Size: 4.16 MB - Last synced at: 8 days ago - Pushed at: almost 7 years ago - Stars: 34 - Forks: 3

k0dep/BindingRx

🔗Data binding components for Unity3d upm package

Language: C# - Size: 856 KB - Last synced at: 15 days ago - Pushed at: over 5 years ago - Stars: 25 - Forks: 7

rotorz/unity3d-class-type-reference

An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.

Language: C# - Size: 37.1 KB - Last synced at: 8 days ago - Pushed at: almost 7 years ago - Stars: 23 - Forks: 7

scellecs/frigg 📦

🚀 Inspector Tools For Unity Game Engine

Language: C# - Size: 655 KB - Last synced at: 3 months ago - Pushed at: about 3 years ago - Stars: 16 - Forks: 3

rotorz/unity3d-utils

Common utility functionality for Unity game projects.

Language: C# - Size: 32.2 KB - Last synced at: 8 days ago - Pushed at: almost 7 years ago - Stars: 11 - Forks: 4

rotorz/unity3d-editor-menu

Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be configured for project.

Language: C# - Size: 21.5 KB - Last synced at: 8 days ago - Pushed at: over 6 years ago - Stars: 10 - Forks: 4

k0dep/MoonSharp Fork of moonsharp-devs/moonsharp 📦

🌑Unity npm package of interpreter for the Lua language, written entirely in C# for the Unity3D engine, including handy remote debugger facilities

Language: C# - Size: 68.9 MB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 1

olegmrzv/NewBehaviourScript.cs

Fast and Simple Script for Unity Game Engine

Language: C# - Size: 3.91 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 8 - Forks: 2

k0dep/astar

🔍A* pathfinding algorithm implementation for unity3d

Language: C# - Size: 250 KB - Last synced at: 15 days ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 0

k0dep/Zenject Fork of ssannandeji/Zenject-2019 📦

💉Dependency Injection Framework for Unity3D package

Language: C# - Size: 34.8 MB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 1

k0dep/AutoInjector

💊Package for unity3d which allow auto inject instances for Zenject package

Language: C# - Size: 10.7 KB - Last synced at: 15 days ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 0

rotorz/unity3d-localized-strings

A lightweight localization framework for Unity editor scripts.

Language: C# - Size: 18.6 KB - Last synced at: 8 days ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 1

k0dep/CodeBundle

🗜Package for unity3d which allow load code and auto update application/game without reinstall

Language: C# - Size: 13.7 KB - Last synced at: 15 days ago - Pushed at: about 6 years ago - Stars: 6 - Forks: 0

k0dep/UniRx Fork of neuecc/UniRx

🚀Reactive Extensions for Unity Upm package

Language: C# - Size: 7.96 MB - Last synced at: 3 months ago - Pushed at: about 6 years ago - Stars: 6 - Forks: 1

k0dep/astar.action-grid

Language: C# - Size: 7.81 KB - Last synced at: 2 months ago - Pushed at: almost 6 years ago - Stars: 4 - Forks: 0

rotorz/unity3d-custom-popup

Custom popup control for Unity editor interfaces that defers popup menu construction until shown. This is good for situations where the popup is relatively expensive to construct.

Language: C# - Size: 11.7 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 4 - Forks: 0

scellecs/result

💊 Result monad library for Unity Game Engine

Language: C# - Size: 5.86 KB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

rotorz/unity3d-package-utils

Utility functionality for unity3d-package's to ease access to package assets and generated data assets.

Language: C# - Size: 10.7 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 2 - Forks: 0

tlauterbach/unity-pcg-csharp Fork of Tectorum/pcg-csharp

C# version of the PCG random number generator that is compatible with Unity package management

Language: C# - Size: 43.9 KB - Last synced at: about 1 year ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 0

rotorz/unity3d-zenject-services

Service and configuration management for Zenject in Unity games.

Language: C# - Size: 101 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 1

rotorz/unity3d-package-example

An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.

Language: JavaScript - Size: 8.79 KB - Last synced at: 28 days ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 1

rotorz/dotnet-localized-strings

A lightweight localization framework built on top of the NGettext library in .NET. This framework is intended to be used with gettext style tooling although it is possible to provide alternative implementations of the interfaces exposed by this framework.

Language: C# - Size: 42 KB - Last synced at: about 2 months ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 1

rotorz/dotnet-services

Discovers services in a project where services are uniquely identified using the .NET type system. A graph can then be constructed to analyze service dependencies.

Language: C# - Size: 12.7 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 1

rotorz/unity3d-reorderable-list-examples

Some examples demonstrating how to use the @rotorz/unity3d-reorderable-list library.

Language: C# - Size: 10.7 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 1

rotorz/dotnet-type-utils

Utility functionality for reflection and type discovery in .NET.

Language: C# - Size: 8.79 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 2

rotorz/dotnet-json

A lightweight JSON library for .NET and Unity.

Language: C# - Size: 172 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 1

rotorz/dotnet-exception-utils

Utility functionality for exceptions in .NET.

Language: C# - Size: 6.84 KB - Last synced at: about 2 months ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 2