Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
Package Usage: cargo: luminance-std140
Std140 types and trait for OpenGL-based luminance backends
3 versions
Latest release: about 2 years ago
2 dependent packages
4,379 downloads total
View more package details: https://packages.ecosyste.ms/registries/crates.io/packages/luminance-std140
View more repository details: https://repos.ecosyste.ms/hosts/GitHub/repositories/hadronized%2Fluminance-rs
Dependent Repos 8
hadronized/luminance-rs
Type-safe, type-level and stateless Rust graphics framework- 0.2 luminance-gl/Cargo.toml
- 0.2 luminance-webgl/Cargo.toml
Size: 32.1 MB - Last synced: about 2 months ago - Pushed: about 1 year ago
kpreid/all-is-cubes
Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGL+WebAssembly.- 0.2.1 Cargo.lock
Size: 11.3 MB - Last synced: 6 months ago - Pushed: 6 months ago
Miabread/prototypes
- 0.2.0 network-test/Cargo.lock
Size: 2.4 MB - Last synced: about 1 month ago - Pushed: about 1 year ago
dkim/space-invaders
An OpenGL-Based Emulator in Rust for the Space Invaders Arcade Machine- 0.2.0 Cargo.lock
Size: 170 KB - Last synced: 4 months ago - Pushed: 4 months ago
sdleffler/hv-dev
Slow down, upon the teeth of Orange: Heavy is an opinionated, efficient, relatively lightweight, and tightly Lua-integrated game framework for Rust.- 0.2.1 Cargo.lock
Size: 973 KB - Last synced: 3 days ago - Pushed: about 2 years ago
wg-romank/planet-es
Procedural planet generation using simplex noise.- 0.2.0 Cargo.lock
Size: 6.26 MB - Last synced: 9 months ago - Pushed: 9 months ago
Laastine/nes-emulator
Nintendo Entertainment System emulator- 0.2.0 Cargo.lock
Size: 566 KB - Last synced: about 2 months ago - Pushed: 8 months ago
lanastara_gamedev/wankel-engine/wankel-engine
A 2D GameEngine running on both Desktop and Browser- 0.1.0 Cargo.lock
Last synced: over 1 year ago
paavohuhtala/not-demo
- 0.2.1 Cargo.lock
Size: 13.7 KB - Last synced: 10 months ago - Pushed: about 2 years ago