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Package Usage: go: github.com/EngoEngine/glm

Package glm declares many linear algrebric types to do computer geometry. The matrices are column major (same as OpenGL) and all the angles are in radians. It is based off github.com/go-gl/mathgl version but has a very different API to take advantage of cache locality. This makes this library generally faster to execute but harder to read and write. It also uses a native math library for float32.
1 version
Latest release: almost 8 years ago
1 dependent package

View more package details: https://packages.ecosyste.ms/registries/proxy.golang.org/packages/github.com/EngoEngine/glm

View more repository details: http://repos.ecosyste.ms/hosts/GitHub/repositories/EngoEngine%2Fglm

Dependent Repos 1

oyberntzen/gogame

Size: 50.8 KB - Last synced: 11 months ago - Pushed: almost 4 years ago

Sylrelo/42-Vox
Voxel Procedural Generation, with homemade 3D engine.

Size: 25.5 MB - Last synced: about 2 years ago - Pushed: over 3 years ago

holyhoppsan/mode7
A mode7 effect written in golang

Size: 64.5 KB - Last synced: almost 2 years ago - Pushed: about 4 years ago

Zerou02/journey_to_the_centre_of_a_triangle

Size: 30.3 MB - Last synced: 10 months ago - Pushed: 10 months ago

Zerou02/closedGL

Size: 31 MB - Last synced: 8 months ago - Pushed: 8 months ago

LamkasDev/seal
[đŸ•šī¸] Vulkan-based game engine in Go

Size: 3.41 MB - Last synced: 10 months ago - Pushed: over 1 year ago

samcspohn/go_engine

Size: 49.8 KB - Last synced: 8 months ago - Pushed: 8 months ago